PROFESSIONAL SUMMARY
Creative and dynamic professional with a strong background in post-production and immersive technologies. Proven track record in leading successful projects from concept to completion, with notable experience in Unreal Engine, Adobe Creative Suite, 3D Design, and VR/AR. Recognized for innovative technical workflows, cross-departmental collaboration, and effective client communication. Seeking to leverage my skills and experience in a challenging role that allows for creative applications of cutting-edge technology.
SKILLS
Unreal Engine
3D Design
Adobe Creative Suite
Live stream support
Post-production oversight
Creative Direction
Technical supervision
Contract negotiation
Budget and schedule management
EXPERIENCE
Founder / Executive Producer
Bubble Theorem, West Palm Beach, FL, Nov 2022 - Present
- Created, implemented, and launched a generative AI-powered spatial computing application for storyboarding using the Meta Quest Pro and Unreal Engine 5 in three months.
- Provided consult and oversaw transitioning a local healthcare retail business to Shopify's Point of Sales.
- Created a Shopify-powered website to enable SEO benefits and enhance the in-store pickup/delivery experience for the business, covering over 4,000 retail items.
Producer
Normal VR, Brooklyn, NY, Aug 2019 - Nov 2022
- Led the production of the game Nock, overseeing the process from concept, pitching, through QA, launch, and updates.
- Contributed to the production of the game Half + Half, specifically from QA through launch and forward.
- Managed all enterprise sales and client management for multiple major clients (under NDA), generating over 1M in yearly revenue across enterprise revenue streams.
- Leveraged Unreal Engine to develop a project prototype, crafted a compelling pitch deck, and successfully co-pitched to Epic Games, resulting in an Epic Mega Grant award.
Post-Production Manager
VICE Media, New York, NY, Nov 2016 - Jul 2019
- Spearheaded a team in executing comprehensive post-production processes, from footage ingest, prep, conform, and final delivery.
- Developed, documented, and implemented innovative technical workflows in response to new technology, software, or challenges.
- Facilitated cross-departmental training sessions to enhance collaboration and streamline post-production workflows.
- Created workflows and oversaw technical processes for multiple client and in-house immersive 180-degree and 360-degree projects, including award-winning VICE News VR content.
Junior Editor
VICE Media, New York, NY, Aug 2015 - Nov 2016
- Prepared footage for editing, created rough cuts, and stringouts from paper edits.
- Provided technical support for editors in the studio, assisting with motion graphics, motion-tracking, rotoscoping, and blurring.
- Produced social assets, trailers, and promos for branded documentary and commercial projects.
Junior Editor
The Tony Awards, New York, NY, May 2010 - May 2015
- Recurring two-month full-time contract each year.
- Produced pre-Broadcast packages, including script drafting, media gathering, and licensing.
- Performed editing of all pre-broadcast (in-house) video packages and Creative Arts award video packages.
- Collaborated with Creative Leads and Executive Producers to produce a 'Behind the Scenes' livestream from backstage at Radio City.
EDUCATION
Bachelor of Music: Vocal Performance, New York University, New York, NY, May 2014